News attributes systems, News ITEMS (in preparation)

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News attributes systems, News ITEMS (in preparation)

Postby BLooDFReeZiNG » 5. Apr 2012, 19:04

I deleted this post because the administrator: Marlon said my ideas , system and suggestions post are not the welcome on his forum however if you want to see good forgotten elements videos check my youtube channel

www.youtube.com Video from : www.youtube.com


Greeting From France,
BLooDBuRNiNG
Last edited by BLooDFReeZiNG on 12. Sep 2012, 10:19, edited 5 times in total.
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Re: News attributes systems, News ITEMS (in preparation)

Postby pwrBosh » 5. Apr 2012, 23:46

Hmmmm, while it would be nice to have a few more items on a character i feel you have gone way overboard here with the amount of items.

It would be almost impossible to balance the npc's ( with all the added stats all those items would give you would end up with 1: new, ungeared players not being able to kill npc's. or 2: full geared players 1 hitting every npc on the map).
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Re: News attributes systems, News ITEMS (in preparation)

Postby BLooDFReeZiNG » 7. Apr 2012, 10:54

Hello pwrBosh, I share your opinion it will almost impossible to balance monsters, pvp, and character with 115 items however it exist a way with level requiered and difficulty mode. I sincerely believe in in a possibility to balance all things with my ideas.

This subject is not finish yet, i would like you will share a last opinion when i will finish this work.

I wish you all the best and please check my done post ^^ (post with fire)
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