Reckoning wrote:I would suggest something like maybe 52. Why? Because even if the mobs were say level 35, you would still one-two shot them.
i have other experiences with that skill.
60basedmg is nothing for a 1target-spell. it was allready higher some patches ago. i need with seyz at lvl 30mobs still 2 or more seconds. (with dw you deal like 33pct dmg more with right eq. but you cant base the dmg of all magical spells on dualwield-chars)
Reckoning wrote:60 damage is still too much damage for a poison skill.
who said that?
you can compare it to other poisonskills? only 1 => pestilence
with pestilence and right eq you can reach easily 100basedmg or much more. (pestilence + envenomedhand+ +poisondmg from eq)
other skills like icelightning have 88basedmg at 20 avalange more than 100. idk i think noone have it on 20. xD
so why you say its still too high? xD you can reach with nearly all other 1targetspells this venomdmg or still much more if you want. with some castspeed you can reach also a very higher dps. if not it doesnt depend on the 60basedmg. maybe on the eq of the person or maybe a bug. (and i dont want to mention the hybridskills here. thier dmgoutput is totally other dimension.)
i also think poison doesnt works here like in other games. it isnt the normal very low dmg. here it is like a normal magical class.
but here you have no other benefits from poison like maybe in wow too. there you can reduce heal by 50pct or slow the enemy with poison or lower the castspeed insanly. (furthermore here is poison a mainskill. in other games its more a secondary skill)
you can base a character on that. if we lower the dmg more and more (like we did. of course of bugs and so on) this thing becomes senseless.
you havent so much skillpoints to waste them for a little bit poisondmg.
and another thing. poison was nerfed with the last patch too =) daggers have now ca. 10pct lesser poisondmg-pct as before