Shamans balance

Do you think a certain skill is too strong/weak, a monster should be more balanced or a specific items should drop more often?
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Shamans balance

Postby unknown54 » 24. Jul 2011, 13:06

After playing long 36 levels i have some suggestions for balance this character:

1/ Increase starting hp of minions, but decrease their growing each level. Well actually i surely dont know if there is hp and dmg grow of minoins each level, or its of better items, their number growing, and monastery. But my idea They are very low at beggining and extremly toughness at level 30+. HP of minons (werewolf and evils) should be decrease about 20-30%.

2/ Thorn damage reduction for champions, bosses, players (about 50%) or decrease all dmg done to all. (about 25-35%?). And increase cast range.

3/ Cooldown for Werewolf (2 min).

4/ Decrease cooldown for revive (lvl 20 6.2 ---> 4.0)




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Re: Shamans balance

Postby Marlon » 24. Jul 2011, 14:58

Nice ideas, I will get to it later!
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Re: Shamans balance

Postby unknown54 » 26. Jul 2011, 06:30

actually if i compare with other chars, is good idea to make just one move - decrease thorns effect or decrease hp of minoins. Or do both but increase "minion mastery". And mana shield (lvl30 skill) should be decrease also :)
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