Inferno Changes

Do you think a certain skill is too strong/weak, a monster should be more balanced or a specific items should drop more often?
Feel free to write your opinions here.

Inferno Changes

Postby VXStorm » 4. Apr 2011, 02:45

The inferno skill seems a little awkward. If the delay was decreased slightly and the area increased it would seem more reasonable. The skill recharges fast enough to use in conjunction with other skills.

Even though you need to target non moving mobs or areas the mobs will walk into,
it just feels a little clumsy for game play.
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Re: Inferno Changes

Postby Monk » 10. May 2011, 08:17

I agree here, the realy long "rain down time" makes this skill kinda unusable. I combine avalanche and inferno, even the realy slow avalanche kills everthing even before inferno hits 1 time - even if i cast inferno as first.

Ofc it haves to give a disadvantage on this skill, coz its high base damage (more than each other spell!!)needs to be balanced out with something other that isnt as good as other skills.

But as i said it seems stupid to klick a single mob and w8 2 sec until he dies, leveling/killing last at least the double or tripple time, that it would least with a little fireball doing way way lower dmg -.- (imagine you do a sectret map, there the eneyms are not crowded, now you have to w8 2 sec for each.... realy everthing in the world kills faster..)


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Re: Inferno Changes

Postby Marlon » 17. May 2011, 13:49

Changed and comes with next update!
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Re: Inferno Changes

Postby Monk » 19. May 2011, 08:01

fine, iam interest in, how it will be rebalanced xD
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Re: Inferno Changes

Postby BLooDFReeZiNG » 25. Aug 2011, 04:17

do inferno have been changed ?
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Re: Inferno Changes

Postby Marlon » 25. Aug 2011, 11:01

Yeah, it crushes down faster now.
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Re: Inferno Changes

Postby BLooDFReeZiNG » 25. Aug 2011, 12:12

Oki before i have tested on bloodburning2 and the problem of this skill was it hit somewhere random but the damage are awesome
Do it will be possible to get a reset skill stone on bloodburning2 ?
BTW its not very important

Well how are you marlon ? : )
When will come the new updates ?
some french friend will come often in the game

a friend call lorenzo and a other one call Mike, Louis said me the game is really awesome but for the moment they didnt said me any request but i will try to share their idea in forum and try to make them come on the forums.
Their idea could be interesting

Did you see my Mod Request / Skill Request ?
Do you think they could be implanted to the game ?

I also did my last char i think, his name is Exodia and this is my only PVP its a kind of fusion of the blazingstriker of Cetra (lag) with the rampagner of Nelha3 it look to be the best for PVP but i know a good shaman could beat him, i think i will soon put a guide with all important quest for help every new players with a little bit of accuracy and maybe i will do Some Video for Each Map Quest.

Well see you soon Marlon,
I hope you could answer me soon =)
Have fun :D
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Re: Inferno Changes

Postby Marlon » 25. Aug 2011, 14:36

I am fine, thanks. I will work on the new update this evening and tomorrow and hopefully get it running tomorrow.

Btw, thanks for your donation! I will send a skill reset stone to bloodburning2 this evening!

I have much to do and my agenda is full of things which have to be done.
So I can't implement a (normal mode, nightmare mode, hell mode) right now.
But I really appreciate the ideas you share and it is important to have those suggestions at the forum.
I will return to it later, don't worry!

Btw, what do you mean with skill request?

Have a great evening!
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Re: Inferno Changes

Postby BLooDFReeZiNG » 25. Aug 2011, 17:34

I mean with the skill request i did a post here :
suggestions-f2/new-skills-level-for-balanced-all-chars-t704.html
Before woodo and jas have mentioned the class are enought balanced in this post i have propose a lot of new skill 22-35-41 for a better balance of the game.

for each skill i have mentioned the usefull in the game and why it could be a good thing to implanted
BTW i think it could be need later when new map will be release or something
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